Browsing » January 2008

Wow.. WTF…

Okay, so It’s 2:30 am. I’ve been working on adding lights and fixing shaders in maya all night because maya has a habit of wanting to royally fuck up names when you import something. So I’m tired, walking home from work, and it’s raining. I hear a loud engine revving and tires squealing. I turn [...]

Modo and Unreal

http://www.sparkingspot.com/home.php This guy seems to know a good deal about what’s up with  unreal and modo.  Has some cool shader info on unreal3 as well as modo. He wrote some Collada exporters for modo, totally awesome, now if someone would do that for Houdini… and an ase exporter for modo as well, also awesome. For [...]

101 free games…

http://www.1up.com/do/feature?pager.offset=0&cId=3156339 This article was just too cool to not post. lots of ideas here, lots of fun too…

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