So what does this update include? First off decals were really improved, this is great! If you want to do a lot of cool tricks with decals to spruce up your environment they can now be lit and shaded with the rest of the environment. Also, Epic is going through their source code and “de-nativeizing” [...]
Sorry for the lack of regular updates to the Unrealscript tutorials lately. I’ve been working pretty late the past week and I’ll be busy for another week or two at least. I’ve been working on a pretty huge demo for a pretty huge client, if all works out well then I’ll have a couple of [...]
Half life using nata, right hand is camera aim, and left hand is movement and use, it’s unclear, but it’s still quite interesting.