Browsing » April 2010

Some site updates.

okay, so the word f@c3B00k tends to attract spam. damnit. anyway, if you’re really concerned and need to get in touch with me, for whatever reason. just ping me on twitter, i promise i’ll be more responsive. I just tested new user registration, my mail server might be getting filtered, so check your spam folder [...]

StaticMesh, the hard way, just to do some learning.

In unreal script there’s the defaultproperties where you can use Begin Object and then Components.Add(someObject). What is that doing exactly? lets do some stuff the hard way just to see how we can make our objects more dynamic. In a previous tutorial I created a MyActor.uc file with you, and in there we had Begin [...]

Reading UnrealScript, what’s in Object.uc and Actor.uc?

So we’ve covered a lot of the basics on functions. I thought I’d go through some of the cooler things that you might find useful in your own projects. To do this I thought that learning how to read code will be the most useful skill for you. So I’m going to help out by [...]

messing with the iPad…

So I was forking around using sketchbook pro on my iPad. I was at a coffee shop for the profile image and waiting for a pizza in the other. Oh yea… I’m also posting this using the word pad app on hit iPad. Not bad.

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