For those of you who have been following this blog for the UDK tutorials I’ve been rather busy at work in the past couple of weeks. We’re working toward a very important demo so I’ve been very un-inclined to do anything when I get home aside from sleep.
It’s only a matter of time, and a bit of luck, till I’ll be able to do a bit of posting about what I’ve been working on these past several weeks. Of course till then I can’t say a thing, other than it’s pretty damn cool.
In any case, once things settle down I plan on doing a few more basic function tutorials with some interesting results. I’m going to try to make things a bit more visual and I’m hoping that the end results will turn into something more exciting to see once you get them into a level of your own.
After that I was thinking about doing a few tutorials on the camera system in Unreal. This is something I’d like to do for myself as it’s a very convoluted system, and I’d like to make sure I know what I’m doing.