Unreal Shader stuff.

starting to build some water shaders

water first pass

Not bad for a 49 instruction shader.

The Simple Water Shader

Added some leaves to the water through the shader.

added some leaves.

Then I decided the leaves weren’t moving and that’s just strange. And to get a nice movement pattern in the shader would be too instruction intensive. So, I built a leaf particle emitter without the leaves in the shader on the water.


Then I figured that the popping in and out of the leaves was in the shader… and

Here is the same thing but I changed the shader from Opacity Mask to Translucent. Oops…

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